

If the Blacksmith of your home town doesn't produce Ballistas, but you have an opportunity to get it (by capturing a town with Ballista, on the map, or building a Ballista Yard in a Stronghold), Artillery is a good choice. Some may find the information in this section subjective or irrelevant.Īrtillery is useful if you have access to Ballista, and even better choice would be selecting a hero with this speciality as your "number one", especially on small maps.

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss. As opposed to ballistas, cannons always shoot once. With Advanced Artillery the cannon does double damage and with Expert Artillery triple damage to enemies. With Expert Artillery the cannon always does 2 points of damage to fortifications. With Basic Artillery or Advanced Artillery the cannon does randomly 1 or 2 points of damage to fortifications. Jeremy the Captain * Cannon instead of Ballista.

Heroes, having Ballista as a specialty and Artillery (basic) as a starting skill: Heroes with Artillery (basic) as a starting skill: "Double damage" in the skill description does not mean that the final damage is necessarily duplicated, as it might also be increased by other factors, such as high Attack skill - compare damage formula. It's interesting that Ballista is controlled by Artillery secondary skill rather than Ballistics, which is responsible for Catapult. Artillery provides control over the arrow towers also in the original game, even though it's not mentioned in the in-game description of the skill. HotA: + control of the cannon, which inflicts triple damage and maximum damage to fortifications.Īrtillery is a secondary skill that gives the hero manual control over war machine Ballista (or Cannon ) during combat and control over the arrow towers when defending a town during siege. The ballista inflicts double damage and shoots twice. HotA: + control of the cannon, which inflicts double damage and additional damage to fortifications.Įxpert Artillery: gives control of the ballista and defense towers to the hero.

The ballista has shoots twice with a 75% chance to inflict double damage. HotA: + control of the cannon, which inflicts additional damage to fortifications.Īdvanced Artillery: gives control of the ballista and defense towers to the hero. The ballista has 50% chance to inflict double damage. Basic Artillery: gives control of the ballista and defense towers to the hero.
